Engine · Chapter 3, Bargaining, Commitment, and Repeated Cooperation
The forgiving trigger
How patient must two sides be for cooperation to survive noisy monitoring?
Monitoring
the weight on the future
Stage payoffs (T > R > P > S)
The book's scenarios
Each player's value under the best forgiving trigger
≈ 2.5000against under perfect monitoring: the price of noise is , and it does not depend on patience.
The trigger
| Informativeness margin | |
|---|---|
| Patience needed | |
| Punishment probability at δ = 9/10 | |
| Chance of an unjust punishment per period | |
| Expected cooperative periods before it |
D The book certifies , , , . Agreement, exactly.
The formulas
The value satisfies ; a one-shot defection gains and raises the chance of punishment by ; the smallest punishment rate that deters is best, since punishment also falls on the innocent.
The model it runs
Model B4 · p. 132
What does noisy monitoring cost, and how should punishments be calibrated?
- 1Decision-makers
- two players
- 2Time
- infinitely repeated; discount
- 3Information
- imperfect public monitoring: only the signal and the lottery are seen
- 4Commitment
- none
- 5Payoffs
- as in Model B3
- 6Strategies
- the class of trigger profiles with forgiveness, indexed by
Analysis contract
- (i) concept
- perfect public equilibrium within the stated class
- (ii) deviations
- one-shot deviations from cooperation (mutual defection is a stage equilibrium)
- (iii) beliefs
- public signals only
- (iv) selection
- the incentive-compatible with the highest value
- (v) attainment
- attained; exact; optimality is within the class only